Hi everybody,
John asked me last year, & I forgot until recently after finding the list he gave me, if I could design some common markers for using in games. I've added some I can think of and wondered if anyone had any other thoughts?
So far I have:
Advance
Attack
Move
Defend
Engage
Rally
Withdraw
Retreat
Rout
On Fire
Low Ammo
Damaged
Reload
Shaken
Charge
Pin
Reforming
First Fire
Disordered
Tired
Wound
Activated
Disruption
Fired
For the Battletech players
Walked
Run
Jumped
Unconcious
General Terrain
Rough Ground
Difficult Ground
Dangerous Ground
Light Woods
Dense Woods
Light Cover
Heavy Cover
Fortified
Unstable
Collapsed
Objectve