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ScotR



Posts : 244
Join date : 2013-11-25

PostSubject: Re: Saga campaign   Wed Jan 31 2018, 10:01

Like I said, I'm alright with the special abilities rolled, they were done randomly so it'll be as equally random as if I did it.

If we're restricting it to one of each faction, that again causes issues, dependant on poeple's collections. I only have Vikings and Saxons, for instance. StuartH is getting StuartR's Anglo-Saxons to use. That would mean I need to change to Jomsvikings, as an unused Viking faction, and Jomsvikings are a faction that don't quite work in Age of the Wolf - for instance, they can't take Levy.

Reading the faqs on the forum, the designers say that's how it goes, you lose out, but suggest house-rules to even things up. Such as allowing the fate roll to be rerolled if it lands on levy recruitment, or substituting the levy for an equivalent number of warriors at the exchange rate of 1 warrior = 2 levy. That's something to agree on as a group if it's going to be stipulated that the factions are artificially restricted.

To be honest, I'm not sure why we need to do that. I understand it promotes variety in the choices of faction available, but looking at the list already, you have 6 different factions covering 9 players, and I imagine David will take his Norse-Gael again, so that makes 7. This was traditionally a time of inter-faction warfare, with Jarl Ragner vs Jarl Borg, Mercia vs Wessex, etc. We're not in a position where everyone wants Vikings, so why restrict it?

I get the point regarding having too many games, we discussed this at the end of the last campaign, but I can't see a workable solution, other than what's in the book - Danegeld. We didn't allow for that in the last campaign, instead we just stretched out seasons to accommodate games. But if we're saying for this campaign, we are restricting seasons to a month/4 weeks, then if people can't arrange a game within that time frame, tough. Fall back on the Danegeld rules, that's why they're there.

It's unlikely anyone is going to be in a position that everyone picks them as a target in one season, the most games anyone played - to my knowledge - is 3. And if you're efficient about it, you can get two games done in an afternoon. Yes, it may mean someone takes an advantage due to playing multiple games in a season, but attrition rates dictate that it's unlikely they'll capitalise on the momentum gained from that.

What we could rule is that you can't choose to campaign or raid against someone you fought in the previous season, or even previous 2 seasons, unless the campaign system dictates it. That way, with 9 of us playing over 8 seasons, we should have ample scope for variety and the avoidance of backing up games to play.
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Ed McKie

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PostSubject: Re: Saga campaign   Wed Jan 31 2018, 01:20

Your points are relevant.

No problem with Stuart taking control of one of the remaining factions. Only one of each faction this campaign.

If you are not happy with the traits and special rules then we can dice for them all again if you like this Sunday. I will just print another 8 sheets and we can dice for everything again, suits me fine.

We will need to limit the fights a faction is involved in to 2 or 3 maximum per season otherwise the seasons might drag out for far to long. It is unlikely but possibly for one faction to be involved in 8 fights in one season if they win half of them then the campaign might well be over before it has barely began?

The King in the North
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ScotR



Posts : 244
Join date : 2013-11-25

PostSubject: Re: Saga campaign   Tue Jan 30 2018, 21:06

Also, did say Stuart H is looking to join in too. I'll be in Sunday to teach him how to play it.
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ScotR



Posts : 244
Join date : 2013-11-25

PostSubject: Re: Saga campaign   Tue Jan 30 2018, 21:04

While I can live with our abilities being rolled up for us - it wouldn't have taken long to do that in person - I don't agree with having a standard force composition. Each faction has different strengths or weaknesses, or even restrictions, and what people take is also dependant upon what they have in their collection. So no, not on board with that.

Also, how do you plan restricting number of games played to 2? What is the criteria for that? Who makes the decision on who fights who and when?
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Ed McKie

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PostSubject: Re: Saga campaign   Tue Jan 30 2018, 15:34

So I could make up the sheets George, Mick and myself sorted out all the traits and special rules for each Warlord.

George. Norman, The Great, Far Traveller, War Crafty.

Mick, Anglo Danish, Scout, Oathsworn, Far Traveller.

Eddie, Scots, Hero of the Viking Age, Golden Horde, Blood Feud.

Brian, ?, The Conqueror, Hard Ruler, Noble Mien.

David, ?, Hero of the Viking Age, God's Eye, Landwaster.

Scot, Anglo Saxon, Hero of the Viking Age, Oathsworn, Hard Ruler.

Bill, Viking, Son of Odin, Fearsome, Resolute.

Scott, Welsh, Great Ruler, Golden Horde, God's Eye.

It was suggested that each faction should start with one Hearthguard unit two warrior units and one skirmish unit.
Also each faction may only fight twice in a season.
Hope this is OK.

The King in the North
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George

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PostSubject: Re: Saga campaign   Tue Jan 23 2018, 23:32

If you do manage it Scot, I will be taking notes on how you did it. Lol.
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ScotR



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Join date : 2013-11-25

PostSubject: Re: Saga campaign   Tue Jan 23 2018, 22:58

Stuart Hamilton is considering joining in too. And I've changed my mind. I'm gonna go Saxons, cos I did say I was going to try and prove George wrong about them, lol.
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George

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PostSubject: Re: Saga campaign   Tue Jan 23 2018, 18:38

With Eddie's assistance with some figures I shall be trying the Normans this time. (no one tried them last time so why not)
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Ed McKie

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PostSubject: Re: Saga campaign   Tue Jan 23 2018, 14:44

So Scot you will again command the Viking horde.
Will start organising factions and warlords over the next two Sundays.
Campaign will be six or eight seasons as last campaign.
Will get orders for first season on or about the 11th of February once all "paper work" has been completed and factions are known.
We need to take half an hour on the 4th to "iron out" problems and make clear some of the rules.

Hope this helps you Scot.

From

The King in the North
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ScotR



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Join date : 2013-11-25

PostSubject: Re: Saga campaign   Tue Jan 23 2018, 09:47

2nd ed launches early Feb, but to save any hassle I am happy going with 1st edition.

I'll not be in this week, but will the following. I'll take Vikings again, was considering Saxons, but they aren't ready.

How many seasons/turns are we planning playing this for? When are we starting it? Can we take half an hour with everyone to go over some of the most contentious/problematic rules when we're all together?
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Ed McKie

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PostSubject: Re: Saga campaign   Sun Jan 21 2018, 22:42

Hi Contenders

So far I have Scot, David, Brian, Mick, George and Scott. Might there be any more ?
This Sunday coming I will sort out what faction you prefer and all your warlords various traits, but this time only one warlord for each faction.
Scott has surprisingly chosen to be Welsh ?

Consensus is that we use the 1st edition rules, is this OK ?

From

The King in the North.
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ScotR



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Join date : 2013-11-25

PostSubject: Re: Saga campaign   Sun Dec 17 2017, 20:27

From what I've read, I certainly don't think Saga 2nd edition is simply a money-maker. I think, as is the goal of any revision of a ruleset, that they've made many changes to better balance and improve the game. Saga could be doing with that.

Regardless of what set we use, I'm in.
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Ed McKie

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PostSubject: Re: Saga campaign   Sun Dec 17 2017, 18:48

As the reigning `King in the North` just to invite all to join another SAGA campaign starting in January. We will be using the original rules as we will not be or have the use of their revamped rules. Not that keen to buy the second edition, are they just a money maker ?

So let me know if you are in and what faction you will use and I will get the paper work ready for the 7th January.

From

The King in the North
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Ed McKie

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PostSubject: Re: Saga campaign   Sat Jul 22 2017, 13:42

Skirmishes still to be fought.

Mick is raiding Scott who is defending.
Scot is campaigning against a campaigning Ed.

So who will be King ?

Hope to start new campaign in September.

Ed
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ScotR



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PostSubject: Re: Saga campaign   Thu Jun 29 2017, 10:44

Played my game against Dave last night. Scenario was Forest Road Ambush, set at 5pts, with Dave attacking. He began his turn 1 attack by moving onto the road and cutting off both ends, while my restricted Saga dice only sllowed me to move off the road in the centre. Our levy units traded arrows for spears with each other, picking up a few casualties each. Turn 2, Dave closed the noose... or would have, if he hadn't left the closest table edge completely open. Less a noose, more a bowl. So, I ran my Warlord off the table in two moves, securing the win. To be fair, he thought the scenario said I had to get my Warlord off either end of the road, but the rules said any table edge.

So, I'm up to 3 Campaign Victory Points, Land 4, Wealth 3, Reputation 4, and Power 16. The Fate roll netted me more Levy, so I have 5 Hearthguard, two units each of 7 Warriors, a unit of 12 Levy and another of 11 Levy.

Will get Dave to update his finishing roster sheet. I've one more game against Eddie to play.
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Ed McKie

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PostSubject: Re: Saga campaign   Tue May 30 2017, 00:42

Bill is defending this season.
Bill will be part of the new Saga campaign which will begin in August and I think will run for 6 seasons like this one.

David what are your orders for season 6 and what was your result and data for your roster after your skirmish with Brian ?

Ed
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David McQ



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PostSubject: Re: Saga campaign   Fri May 26 2017, 19:40

Sorry, my bad. I'm at work atm, but I'll send you it soon!
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Ed McKie

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PostSubject: Re: Saga campaign   Fri May 26 2017, 13:46

David still waiting for info on your skirmish with Brian.
Season 6 skirmishes so far still waiting on Bill and David.

George is raiding Brian.
Brian is defending.
Mick is raiding Scott.
Scott is defending.
Scot is campaigning against Ed.
Ed is campaigning against David

Who will be King, who knows ?
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Ed McKie

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PostSubject: Re: Saga campaign   Sun Mar 12 2017, 17:44

After discussing it today we have decided to run this campaign for only 6 seasons and then start a fresh campaign. Mainly the consensus was we only now know how the campaign forces/roster works and we felt a new campaign could be started after 6 seasons.
Hope this is OK for everyone.

Ed
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Ed McKie

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PostSubject: Re: Saga campaign   Thu Mar 02 2017, 14:11

I have now an errata for the campaign rules which has also confirmed the post from Scot as correct.

Ed
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Ed McKie

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PostSubject: Re: Saga campaign   Tue Feb 28 2017, 18:59

Scot as regards war banners and having read 'The Crescent and the Cross' rules they confirmed you are correct as regards there use.
As regards units you are also correct.

Standings at present;

Brian is an Atheling with a banner and 0 victory points and 12 power.
Mick has 1 victory point and 13 power.
George is an Atheling and has 5 victory points and 19 power.
Ed is an Atheling with a banner,  7 victory points.and 22 power.
Bill is an Atheling with a banner, 2 victory points and 17 power.
Scot has 2 victory points and 14 power.
David is an Atheling and has 2 victory points and 16 power.
Scott is an Atheling with a banner, 2 victory points and 16 power.
Stuart(vacant) is an Atheling and has 2 victory points and 16 power.

After season 5 I will hand out new roster sheets for the last 3 seasons.

Ed
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ScotR



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PostSubject: Re: Saga campaign   Mon Feb 27 2017, 22:43

Was looking at the FAQ and errata for Saga tonight. Banner rules have been clarified (read: nerfed). If you carry out your rally action to get the benefit of the banner, you cannot make a movement or shooting action following that rally action.
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ScotR



Posts : 244
Join date : 2013-11-25

PostSubject: Re: Saga campaign   Mon Feb 27 2017, 15:34

Yeah, that's how I was explaining it.

Regardless of your unit composition on your roster, the points system from the core rules is still in effect. So 1pt = 4 Hearthguard = 8 Warriors = 12 Levy, and the maximum size a unit can be is 12 strong. If you have a 10 man warrior unit, that would cost 2pts. If you have a 10 man Hearthguard unit, that's 3pts.

If anything, that clarifies things a little further by saying you can't take part of a unit for less points. So if you have that 10 man warrior unit costing 2pts, it has to be fielded in full. You couldn't take 8 of them for 1pt and leave the remaining 2 at home.

So the roster element of what your units are is more of a paper exercise, for determining primarily what your force contributes to your overall power rating, and what you can actually muster that's supported by how much land/wealth/reputation.

I've been saying to anyone who'll listen that this campaign is badly written - yes, it's fun, and it does work, but you have to fill in a lot of the gaps because of how unclear it is.
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Ed McKie

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PostSubject: Re: Saga campaign   Sun Feb 26 2017, 20:42

Below is the link for rule clarification regarding points value of your forces in a skirmish.

http://studiotomahawk.freeforums.org/age-of-the-wolf-queries-t6441-200.html

Hope this is a help.

Season five;

George is raiding Eddie.
Eddie is defending.
Mick is defending.
Scot is raiding Mick.
Brian is defending.
David is campaigning Brian.
Scott is raiding David.
Bill is defending.
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Ed McKie

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PostSubject: Re: Saga campaign   Sun Feb 19 2017, 21:13

Will get Saga orders for season five next week.

Ed
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